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Dash is a new approach to UE5 world building.
Let’s see what is included in the Dash ecosystem.

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Studios & Pipelines

Dash in a Studio Environment or Custom UE Version

In case this is of interest to you, you can get all the necessary information and files in our documentation page: https://docs.polygonflow.io/advanced/custom-build.
And if you have any questions you can email us as studios@polygonflow.io.

Transferring a UE scene with Dash to another Computer

You can do this without any problems as the Dash data is saved directly inside your UE project. Specifically with an actor in the outlier.

Sharing the level with someone without Dash or using a build machine?

The level will work just fine and can be continued to be worked on, only those that want to adjust parameters in Dash or use other Dash tools need to have a Dash license.
Note, if the user of Dash has created geometry such as cables, terrains etc, that user either needs to convert the meshes to static meshes before sharing the level or
this user could share the "GraphNUnrealPlugin" file from their PC to the UE marketplace folder on the other users PC.